Yes, it does. It's exactly what I want my real life city to be like.
No plants growing everywhere completely out of control and invading perimeters they aren't supposed to be in. No cracked pavement that's just a rainfall away from being replaced with potholes.
Apparently, "soul" means a city that looks like it's unmaintained and teetering on the edge of a precipice, just about to be reclaimed by nature, a few years away from turning into the green urbanscape of The Last of Us.
You're rejecting the behavior of both human nature and earthly nature in a naively idealistic manner.
From the moment an object is constructed it is being pulled into the ground. Maintenance has a far higher cost than initial construction. Relative perfection is inversely proportionate to complexity.
This is the exact same mentality that drives suburban lawn guys crazy when their grass has a brown spot. You are not fully in control.
It's unpleasant to accuse someone of being naive in a paternalistic fashion that implies "you're wrong, because you don't know any better, but if you knew better you'd agree with me".
The post you replied to embodied a preference. You responded that they were wrong and naive for not wanting to depict cities constantly "being pulled into the ground". Some people playing a simulator do not want the simulator to force unavoidable decay everywhere. This is something for which there is room for a breadth of preferences, not something for which there is a correct and incorrect answer.
The presumption of someone assuming "I think I am right and you are wrong and therefore I declare you to be naive" is a negative one.
There are many traits that is perfectly fine to possess, but extremely rude/arrogant/negative/etc to declare as existing in someone else.
matheusmoreira · · focus · HN ↗
Yes, it does. It's exactly what I want my real life city to be like.
No plants growing everywhere completely out of control and invading perimeters they aren't supposed to be in. No cracked pavement that's just a rainfall away from being replaced with potholes.
Apparently, "soul" means a city that looks like it's unmaintained and teetering on the edge of a precipice, just about to be reclaimed by nature, a few years away from turning into the green urbanscape of The Last of Us.
tcdent · · focus · HN ↗
From the moment an object is constructed it is being pulled into the ground. Maintenance has a far higher cost than initial construction. Relative perfection is inversely proportionate to complexity.
This is the exact same mentality that drives suburban lawn guys crazy when their grass has a brown spot. You are not fully in control.
RobRivera · · focus · HN ↗
Opinions be like
"You disagree with me so I can label you in a negative light"
tcdent · · focus · HN ↗
JoshTriplett · · focus · HN ↗
The post you replied to embodied a preference. You responded that they were wrong and naive for not wanting to depict cities constantly "being pulled into the ground". Some people playing a simulator do not want the simulator to force unavoidable decay everywhere. This is something for which there is room for a breadth of preferences, not something for which there is a correct and incorrect answer.
tcdent · · focus · HN ↗
sirtaj · · focus · HN ↗
margalabargala · · focus · HN ↗
The presumption of someone assuming "I think I am right and you are wrong and therefore I declare you to be naive" is a negative one.
There are many traits that is perfectly fine to possess, but extremely rude/arrogant/negative/etc to declare as existing in someone else.