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OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rendering Network

277 points · 126 comments · sagacity

  1. franticgecko3 · · focus · HN ↗
    How useful is this without weights?

    Isn't the mote that Nvidia has is they work with studios to generate the training data from the game, then they ship a model per game?

    Or is my knowledge outdated here and they're just using a single generalised model?

    1. Pifpafpouf · · focus · HN ↗
      They used to ship one model per game but now there is a single model, however they still do minor updates to it presumably to fine-tune it on new games
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