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Using any C++ library in Godot

168 points · 66 comments · czoido

  1. srikz · · focus · HN ↗
    Is Godot (or something else,say, Bevy) the right tool for building a complex, data intensive GUI app (like a DAW)?

    I tried dear imgui for this before but I felt it was very low level and had to build a lot of systems (not it's intended use as a GUI app framework, tbf)

    1. krapp · · focus · HN ↗
      Maybe?

      I think it depends on what GUI tools it provides. Game engines aren't designed to be general purpose application frameworks either.

      It's probably doable in Godot but you'll probably be building a lot of systems there as well, and probably writing a lot of plugins.

      But people do it. I've seen plenty of applications in Unity.

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