Excellent tool! In a past life I spent a lot of time in the dental world doing technology integrations, and had a lot of in-laws in the dental field. This definitely helped me understand my mouth even better. The UX is really good. I could see a dentist using this to explain something to a patient.
I get how most of this could be coded with an agent, but I'm curious how you created or acquired the 3D assets for the skull, bones, teeth, gums, etc?
Zeruxe · · focus · HN ↗
Live: <a href="https://dental-scope.com/" rel="nofollow">https://dental-scope.com/
GitHub: <a href="https://github.com/Yoosseph/dental-scope" rel="nofollow">https://github.com/Yoosseph/dental-scope
Feedback and contributions are welcome
pseudosavant · · focus · HN ↗
I get how most of this could be coded with an agent, but I'm curious how you created or acquired the 3D assets for the skull, bones, teeth, gums, etc?
Zeruxe · · focus · HN ↗
The base anatomy comes from BodyParts3D, an open anatomical dataset from DBCLS which is openly licensed under CC BY-SA 2.1 Japan.
The tooth internals were modeled to fit the actual teeth so it’s a mix of open anatomical data, processing, and additional modeling.
The 3D models you see are rendered in a javascript framework called three.js, an awesome framework if I may say.
Thank you again for the kind words!