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Factorio that you can touch

362 points · 128 comments · ibobev

  1. mitxela · · focus · HN ↗
    Remember that Factorio does not release its 3D models. Everything in the game is a 2D render of a 3D model, which is why the game uses so much VRAM.
    1. gizmo686 · · focus · HN ↗
      As far as the game in concerned, the sprites are all just 2D assets. The fact that those assets came from a 3d model during development has no effect on performance. They also do manual post-processing on most of the 2D renders.

      <a href="https:&#x2F;&#x2F;factorio.com&#x2F;blog&#x2F;post&#x2F;fff-146" rel="nofollow">https:&#x2F;&#x2F;factorio.com&#x2F;blog&#x2F;post&#x2F;fff-146

      1. mitxela · · focus · HN ↗
        Literally what I just said
        1. xboxnolifes · · focus · HN ↗
          Your wording can easily be read as them shipping 3d models and rendering them as 2d at runtime. It&#x27;s a weird way to say the game is made up of 2d assets.
          1. officeplant · · focus · HN ↗
            The post had me wondering if factorio had done like [1]Prodeus did where it&#x27;s all 3D models, but by default is viewed as 2D sprite animations.

            [1]<a href="https:&#x2F;&#x2F;www.prodeusgame.com&#x2F;website&#x2F;index.php" rel="nofollow">https:&#x2F;&#x2F;www.prodeusgame.com&#x2F;website&#x2F;index.php

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