As far as the game in concerned, the sprites are all just 2D assets. The fact that those assets came from a 3d model during development has no effect on performance. They also do manual post-processing on most of the 2D renders.
Your wording can easily be read as them shipping 3d models and rendering them as 2d at runtime. It's a weird way to say the game is made up of 2d assets.
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