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Meta VR Glasses

496 points · 481 comments · polymorph1sm

  1. slowin · · focus · HN ↗
    I had an Oculus Quest and it was a really great device. After the "Meta" rebrand, the quality rapidly decreased and now it wants me to upload my ID to Meta to keep using it. Absolutely not! Zuckerberg already has way too much information on me, uploading my state issued identification to them is such an insane ask, I will never do it. While this looks like interesting hardware, the company behind it has unacceptable and user-hostile practices, so I'll pass.
    1. ewild · · focus · HN ↗
      oculus didnt ship a single product not owned by facebook.
      1. cortesoft · · focus · HN ↗
        That is certainly not true.

        I had the Oculus Rift dev kit before they sold to Facebook. It was so amazing at the time

        1. seizethecheese · · focus · HN ↗
          “Dev kit”
          1. ihuman · · focus · HN ↗
            You had to pay for it (Kickstarter), so its 100% a product
            1. joemi · · focus · HN ↗
              Game console developers always had to (and still have to) pay for their dev kits. That doesn't really make them products in the typical sense of the word, though.

              The stronger argument for it being a product is that it was available to the public.

            2. cortesoft · · focus · HN ↗
              I didn’t even get it from the kickstarter.

              I just bought it on the website.

            3. seizethecheese · · focus · HN ↗
              Yeah, sure, my point is that obviously the original comment excluded the dev kit in their definition of product, and arguing over it is just splitting hairs.
          2. gpm · · focus · HN ↗
            Non-devs were buying them to play games.
            1. cortesoft · · focus · HN ↗
              I was one of them.

              I mean, I was/am a dev, but I had no plans to develop on it, I just wanted it to play with.

          3. cortesoft · · focus · HN ↗
            They called it that, but I just bought it on their website like a normal product. I didn’t write anything for it.

            There was a site that you could download experiences that people created, which is what I used it for.

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