The backend that ran every game we made, ten years and counting
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The backend that ran every game we made, ten years and counting
Loading the complete thread in the background. This saved snapshot is available now. Refresh
Unofficial Hacker News client; not affiliated with Y Combinator.
flohofwoe · · focus · HN ↗
heyjstn · · focus · HN ↗
stevoski · · focus · HN ↗
Love this!
The philosophy behind how the author runs his app is very much like mine - go for simple, proven tech that you know really well.
(For the people dismissing the article because AI, you are missing out on a good read.)
flohofwoe · · focus · HN ↗
Malcx · · focus · HN ↗
But moving fast and shipping features quickly is a killer trait those small teams can use to be better than the big studios. (who ironically seem to ship slow and still break things)
stevoski · · focus · HN ↗
But the quote from the article is in the context of a 1-person dev team, and how by keeping things really simple so that it is indeed _possible_ to build a feature in the morning and have it live in the afternoon.
MikeHer · · focus · HN ↗
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