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ArtCraft Apps – open-source Adobe compatible suite written in Rust

102 points · 115 comments · aghuang

  1. echelon · · focus · HN ↗
    Haha, I wasn't ready to post this to HN. It's not anywhere close to ready. But thank you aghuang. (I want to post this again when we clear Beta phase.)

    These are still super early alpha. All MIT/Apache licensed. No telemetry.

    I'm going to try to drive these to 100% parity but it's going to take a minute. And I'll need lots of help. (Anyone want to join me? I'll pay stipends and bug bounties.)

    I'm going to do Microsoft Office, AutoCAD, and Solidworks too. Probably a lot of stuff to collapse.

    It's not just SaaSocalypse. Everything can be open source multiplatform Rust now.

    Party like it's 1999 and the Internet / tech scene belongs to us again. We can literally deenshittify the world without breaking a sweat.

    1. qchris · · focus · HN ↗
      I'd love to see something like this for Solidworks, but think you're in for a boatload of trouble there. OpenCASCADE is less capable than Parasolid, and a true Rust-based parametric geometry kernel capable of boolean joins, fillets, etc. needed for anything resembling a modern feature set is wickedly difficult (that's one of the reasons why everyone licenses existing ones and don't try to roll their own).

      Don't let that discourage you, though! A fast, local, fully-featured 3D parametric CAD program that takes advantage of modern hardware parallelism that can be extended/scripted is just basically one of the holy grails of software and even exploratory efforts might uncover some great paths forward to making that a reality!

      1. dofm · · focus · HN ↗
        Indeed. If you are going to burn tokens to clone something, then assembling a team of people who could help you burn those tokens in service of a bRep kernel (let alone a Parasolid kernel) would be an interesting undertaking.

        With photoshop, illustrator, etc., there’s a fair amount of code out there. No LLM has however ever seen the source code —- or I suspect even much detailed discussion —- of a bRep kernel better than Opencascade, but with the right people to decide what maths to work on, maybe there is progress to be made. This knowledge is held by few people, many of whom will now have retired!

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