Yes, it does. It's exactly what I want my real life city to be like.
No plants growing everywhere completely out of control and invading perimeters they aren't supposed to be in. No cracked pavement that's just a rainfall away from being replaced with potholes.
Apparently, "soul" means a city that looks like it's unmaintained and teetering on the edge of a precipice, just about to be reclaimed by nature, a few years away from turning into the green urbanscape of The Last of Us.
You're rejecting the behavior of both human nature and earthly nature in a naively idealistic manner.
From the moment an object is constructed it is being pulled into the ground. Maintenance has a far higher cost than initial construction. Relative perfection is inversely proportionate to complexity.
This is the exact same mentality that drives suburban lawn guys crazy when their grass has a brown spot. You are not fully in control.
Who would choose to live in a decaying city? Broken down buildings, screwed up roads?
This is stuff you grit your teeth and put up with because it can't be helped. Who would choose to design a city with this decay literally built into it? That's mind boggling.
Literal millions of people live in New York, Athens, London, Berlin, Rome, and tons of other places with various grades of decay visible everywhere. That’s what we usually call a place having a soul.
I don't get what your point is. Are you saying people don't fix and improve their homes?
Leave cracks and potholes on the pavement for long enough, allow some dilapidated building to stand for long enough, and it just becomes part of the identity of the city and the people who live in it? It turns into the city's "character" ?
It's very interesting to observe the different perspectives in this thread, which seem to be mutually exclusive. When talking about urban decay, some people think of an artist's loft in a run-down brick factory from the 19th century with Graffiti on the walls and exposed steel beams, others of potholes, trash, and overdue maintenance.
matheusmoreira · · focus · HN ↗
Yes, it does. It's exactly what I want my real life city to be like.
No plants growing everywhere completely out of control and invading perimeters they aren't supposed to be in. No cracked pavement that's just a rainfall away from being replaced with potholes.
Apparently, "soul" means a city that looks like it's unmaintained and teetering on the edge of a precipice, just about to be reclaimed by nature, a few years away from turning into the green urbanscape of The Last of Us.
tcdent · · focus · HN ↗
From the moment an object is constructed it is being pulled into the ground. Maintenance has a far higher cost than initial construction. Relative perfection is inversely proportionate to complexity.
This is the exact same mentality that drives suburban lawn guys crazy when their grass has a brown spot. You are not fully in control.
matheusmoreira · · focus · HN ↗
Absolutely. The whole point of a city is to reject all that.
> You are not fully in control.
I know, which is why I don't bother with lawns. I'd rather fill the entire area with solar panels instead.
HWR_14 · · focus · HN ↗
matheusmoreira · · focus · HN ↗
This is stuff you grit your teeth and put up with because it can't be helped. Who would choose to design a city with this decay literally built into it? That's mind boggling.
9dev · · focus · HN ↗
matheusmoreira · · focus · HN ↗
eek2121 · · focus · HN ↗
matheusmoreira · · focus · HN ↗
Leave cracks and potholes on the pavement for long enough, allow some dilapidated building to stand for long enough, and it just becomes part of the identity of the city and the people who live in it? It turns into the city's "character" ?
To me that sounds like a coping mechanism.
9dev · · focus · HN ↗
ndriscoll · · focus · HN ↗