With most information hidden, the game Stratego had stumped AI until now
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With most information hidden, the game Stratego had stumped AI until now
Unofficial Hacker News client; not affiliated with Y Combinator.
hnedeotes · · focus · HN ↗
Those new additions can invalidate the whole training data by a single new "card" that changes completely the dynamics and would be easy for a player to understand and incorporate but not for an algorithm (perhaps with enough compute to re-train it regularly it could) - that along with the decision trees being orders of magnitude deeper, wider and with more conditionalities than go, chess or stratego - even through the same turn with the same cards available and same table state - would probably pose much harder problems for a compute bound algo.
xpct · · focus · HN ↗
I didn't look for prior work on this, but my estimate is that it's probably within 2-3 orders of magnitude of additional training compared to a static game. (Still a lot!)
hnedeotes · · focus · HN ↗
xpct · · focus · HN ↗
When the Dota 2 bot was made, they retrained the bot only partially when new patches came in, so it was definitely cheaper to adapt.