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Show HN: Audionaut – an open-source cross-platform multitrack audio editor

151 points · 50 comments · vltmrkls

  1. vltmrkls · · focus · HN ↗
    Hi, i finally feel confident enough to announce Audionaut. It's been 3-4 years in the making and my initial motivation was to edit my own multi-channel recordings with the old Sound Designer II workflow (create regions, drop to a playlist, export playlist, done). It got a little bigger now and the most current feature is the agent editing, which is imho very useful since you have the UI which always provides transparency.

    To try the agent part with Claude Code (app and Node 18+ installed):

      claude mcp add audionaut -- npx -y audionaut-mcp
    
    Edits land in the open project as one undo step each, and saving stays with you. On macOS the app is sandboxed, so keep projects in ~/Music.

    Downloads: <a href="https:&#x2F;&#x2F;audionaut.app&#x2F;download" rel="nofollow">https:&#x2F;&#x2F;audionaut.app&#x2F;download.

    any feedback is most appreciated

    1. jhvkjhk · · focus · HN ↗
      Does it edit music&#x2F;podcasts automatically, or still needs a human proxy? If it does automatically, how does AI know when to stop?
      1. vltmrkls · · focus · HN ↗
        you could edit anything automatically. import -&gt; analyse -&gt; auto edit -&gt; assemble -&gt; export. this what the prototype in python used to do. the result however often needs small edits and audionaut&#x27;s UI is supposed to help with that.
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