I've moved from Rust to Go for most things because in the era of agents, being able to iterate quickly on a project is a huge advantage and Rust is way, way slower than Go for compilation. There are times when Rust is more appropriate, but for the vast majority of things Go is perfectly fine.
I nearly did this, but then I swapped to writing native desktop apps and egui - Rust is still worth it.
I've stopped using Tauri and gone with 100% egui. It's cross platform and excellent, and if you give it design constraints it will look beautiful.
Check out my 100% adobe clean room reimplementations:
<a href="https://github.com/storytold/drawcraft" rel="nofollow">https://github.com/storytold/drawcraft (going to rename this vectorcraft)
The #1 thing for the Rust project to do is make Rust faster to compile.
Rust is the agentic AI language. It just needs to lean in and go faster.
Checked out your GitHub profile. This is an insane amount of LLM usage. You created 7 full-blown apps, and each of them is very recent. The earliest commit was only 2 days ago.
I'm normally against fully vibe-coded apps, but at this point, I'm just impressed.
Be impressed when professionals actually test them and find them competitive. Maybe these apps are good, maybe they aren't, absent real data just being vibe-coded doesn't imply quality and a claim like "I one-shotted Photoshop" should cause alarm even if you're all in on GenAI.
At some point we have to move on from amazement at what these models can do to actually caring about the quality of the product.
slowin · · focus · HN ↗
echelon · · focus · HN ↗
I've stopped using Tauri and gone with 100% egui. It's cross platform and excellent, and if you give it design constraints it will look beautiful.
Check out my 100% adobe clean room reimplementations:
<a href="https://github.com/storytold/filmcraft" rel="nofollow">https://github.com/storytold/filmcraft
<a href="https://github.com/storytold/photocraft" rel="nofollow">https://github.com/storytold/photocraft
<a href="https://github.com/storytold/drawcraft" rel="nofollow">https://github.com/storytold/drawcraft (going to rename this vectorcraft)
The #1 thing for the Rust project to do is make Rust faster to compile.
Rust is the agentic AI language. It just needs to lean in and go faster.
shirol · · focus · HN ↗
I'm normally against fully vibe-coded apps, but at this point, I'm just impressed.
krapp · · focus · HN ↗
At some point we have to move on from amazement at what these models can do to actually caring about the quality of the product.