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How to speed up the Rust compiler in September 2026

279 points · 171 comments · trickypr

  1. s08148692 · · focus · HN ↗
    I finally gave in to the rust hype and built a new project in it (or my agent fleet did). Almost instant regret. My poor machine with just 2TB HDD and 24 cores was almost immediately crippled by agents each working in their own sandbox, each one building and compiling

    Most projects my fleet works on are in other languages (TS, Go, Elixir) and can comfortably handle 10+ agents working in parallel, but not rust. I had to cap the fleet to 5 workers and build a dedicated resource monitor to step in and tidy up every time the disk almost filled up

    That and general progress on building is far slower, with far more time spent building and testing than any other language I use.

    Ended up rebuilding in Go, the perf gains weren't worth it

    1. jarjoura · · focus · HN ↗
      You really shouldn't build software with rust if your workflow involves 10+ agents. Why aren't you using Python or Typescript for things like that?

      Rust is what you use when you want to maximize on the runtime performance. It will build software that requires significantly less memory and maximize the CPU that will save time and energy. It's a system language for writing software meant to access the hardware.

      1. ameliaquining · · focus · HN ↗
        Why would that imply that you wouldn't use a lot of agents?
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