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StreetComplete on iOS is now in public beta

629 points · 178 comments · Snowly

  1. atollk · · focus · HN ↗
    I love the project idea, unfortunately I had bad experiences with the community. I had lots of fun walking my neighbourhood to perform quests in the app until like one or two other users started reverting my edits. I checked their comments and it was some weird pedantic arguments, like I shouldn't mark a street as not walkable because there is no official sign that prohibits walking; the fact that it's basically a highway with no sidewalk would not matter.

    I ended up digging through the OSM wiki for definitions and rules to argue my case but in the end it felt very much like people on a power trip insistent on getting their way. It has ruined the fun in StreetComplete for me and I haven't participated since.

    1. apt-apt-apt-apt · · focus · HN ↗
      Aren't there many places where a highway with no sidewalk is the only walkable option? So if someone saw your not-walkable, they might think not walkable at all.

      Seems like you guys had two different perspectives, both arguably right. Maybe it needs to be split into technically-walkable and comfortably-walkable layers.

      1. Tempest1981 · · focus · HN ↗
        Or add a "probability of injury or death" attribute for more granularity.
        1. Ylpertnodi · · focus · HN ↗
          Walkability based on time of day?
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