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SDF vs. MSDF vs. Slug: GPU Text Rendering

180 points · 72 comments · ibobev

  1. jdanford · · focus · HN ↗
    Man, I am getting incredibly tired of reading LLM-generated writing
    1. 20k · · focus · HN ↗
      What signals this as being LLM writing for you? I'm crap at noticing specifics here
      1. tripzilch · · focus · HN ↗
        It seemed to get more LLM-y the further down, the first thing I noticed was when it said "genuinely" in a way that didn't fit the tone. Then it said "genuinely" again. Then I started paying attention and I noticed it was basically filling up every other sentence with bullshit to sound "clever". Stuff like

        > reduces antialiased vector paths into unique triangle patches and rasterizes them through a massively parallel pipeline with pixel local storage

        this is typical type of LLM sentence that kinda runs under the radar, sounds clever, but if you actually look at it, none of it makes sense

        - what are "antialiased vector paths"?

        - why mention "unique" triangle patches? (surely it wouldn't render duplicate ones)

        - a "massively parallel pipeline"? like a GPU you mean?

        - "pixel local storage" sounds like an obnoxious marketing term if it's not defined in the article (which it isn't)

        anyway I quickly skimmed the article after that but it was little substance

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