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OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rendering Network

277 points · 126 comments · sagacity

  1. Lerc · · focus · HN ↗
    I'm rather surprised that it doesn't take the z-buffer as an input. I would have thought that would have provided useful information, it's one of the more useful forms of contolnet.
    1. strangecasts · · focus · HN ↗
      I think this is mainly so it can use the existing hooks for DLSS upscaling without requiring changes to the renderer, AMD is working on a comparable method which uses adapter networks to slot normals and material properties from the renderer into the diffusion model: <a href="https:&#x2F;&#x2F;gpuopen.com&#x2F;learn&#x2F;temporally-stable-generative-illumination&#x2F;" rel="nofollow">https:&#x2F;&#x2F;gpuopen.com&#x2F;learn&#x2F;temporally-stable-generative-illum...
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