"Nerf"ing models isn't real in the vast majority of reported cases. Benchmarks like this or the 100 other "let's see if nerfing is real" copies would have shown it by now if it was.
I made a graphic to explain why people feel like the models get nerfed:
The idea is that new models can handle up to a certain level of complexity, at which point they fall apart. Every new model can handle more complexity, so there's a wonderful time upon release when you feel like you can do anything, only for you to hit the complexity ceiling a few days later when you saturate it. Rinse and repeat for the next model.
if that's the theory people won't keep using 4.6. Personally I've felt the nerf for 4.8, when 5.0 is (near) launching. And my theory of a model being nerfed several days / weeks after launching has to do with the number of users. At launch there won't be too many users so the computing power per user is huge. As time goes, users and agent has been adjusted to newer model, the computing power per person gets reduced
johnfn · · focus · HN ↗
I made a graphic to explain why people feel like the models get nerfed:
<a href="https://x.com/thesilenceturns/status/2103551351825543610" rel="nofollow">https://x.com/thesilenceturns/status/2103551351825543610
The idea is that new models can handle up to a certain level of complexity, at which point they fall apart. Every new model can handle more complexity, so there's a wonderful time upon release when you feel like you can do anything, only for you to hit the complexity ceiling a few days later when you saturate it. Rinse and repeat for the next model.
fendy3002 · · focus · HN ↗