DraftKings is using AI to behaviorally target chronic gamblers
Thread
Unofficial Hacker News client; not affiliated with Y Combinator.
DraftKings is using AI to behaviorally target chronic gamblers
Unofficial Hacker News client; not affiliated with Y Combinator.
tedivm · · focus · HN ↗
<a href="https://www.propublica.org/article/draftkings-sports-gambling-problem-vip-fanduel" rel="nofollow">https://www.propublica.org/article/draftkings-sports-gamblin...
WheelsAtLarge · · focus · HN ↗
pfisch · · focus · HN ↗
People can get "addicted" to practically any type of entertainment in that they spend a massive chunk of their time on it to the point it stifles their development.
Is sports gambling worse than f2p games? Are f2p games worse than regular video games? Is someone addicted to video games worse than someone addicted to reading fantasy novels? What about smutty novels?
I'm not sure is disagree with you but I think it is hard to start drawing these lines without saying you are now the arbiter of good art and bad art and you can ban some forms of art if you don't like them and have decided they are bad.
Now are you just banning things you don't like because you point to the societal harms as a fig leaf defense that could be applied to the art you do like as well?
Is it the % of people who show addictive tendencies to a piece of art/entertainment how we define if it is good or bad?
Is the morality of a form of entertainment defined by how many users show problematic consumption habits, such that in some populations an entertainment product is a moral good and in others it isn't? Is morality that flexible?
unethical_ban · · focus · HN ↗
Ferret7446 · · focus · HN ↗
tavavex · · focus · HN ↗
But is that because you're betting at the repair shop to pull a mint condition replacement engine for your plane, or because people find a way in by paying a bearable upfront cost and then find themselves drowning in unexpected additional expenses associated with these hobbies far beyond the price of a boat or plane? To me it seems like the second one, so it's not a very useful comparison to gambling, it's just a lack of knowledge, foresight and financial literacy.
The gambling industry keeps refining their strategies all the time, new technologies have been a godsend to them. So I wouldn't rely on statistics all too much, because their goal is to use all psychological tricks that can be exploited in our brains to make us make the wrong decision and head down that path. Their effectiveness increases, and so are the depths to which they can get people to sink in their addictions. If you can engage with it safely right now, that is no predictor of how you'll react to the state of gambling in 3, 5 or 10 years. It's like as if the alcohol industry was allowed to invent brand new drugs and sell them without any oversight, targeting maximum potency and addiction and constantly refining their formulations.
pfisch · · focus · HN ↗
There are many other hobbies/forms of entertainment that can easily consume significant resources and leave some % of their userbase in serious financial trouble/ruin their lives.
Also I'm not sure it is correct to define morality by trying to connect how expensive a hobby/form of entertainment to whether it is immoral.
intended · · focus · HN ↗
We have an entire science built around gambling, and we know how to titrate the payoffs and reward schedules to get people increasingly addicted.
Our movies/stories aren’t actively (yet) changing themselves to maximize their ability to keep you pressing coins into a slot, or when to string you along.