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PS5 Relapse Exploit

351 points · 254 comments · therepanic

  1. publlus_enigma · · focus · HN ↗
    Can I use this to make backups of my game saves to USB?

    Being somewhat naive to the gaming scene, I only recently discovered that the PS5 prevents you from backing up your game saves to your own physical media - something that was possible on the PS1, PS2, PS3 and PS4.

    Instead, you have to subscribe to PS Plus and enable cloud backups - and you need a separate subscription per user profile.

    I only discovered this after my daughter lost a year of work in Minecraft due to data corruption, and I tried to teach her the value of backing up.

    The PS5 may be my last console.

    1. domh · · focus · HN ↗
      > The PS5 may be my last console.

      I'm in agreement with this. I'll likely do some kind of Steam Machine or self-build version running SteamOS. Would lose some exclusives but I don't think they're worth losing my freedom. Paying the money for a computer that I can't actually use leaves a poor taste.

      1. sylware · · focus · HN ↗
        If we manage to keep the dev tantrums/planned obsolescence at bay, all you will need, if the game devs or game engine devs are competent, is a lean elf(glibc)/linux distro: a set of glibc libs (interwined with the system ELF loader), the vulkan loader, libasound, a wayland compositor, and related linux userland interfaces.

        In the future, we can expect a much simpler file format to replace ELF for CPU executables and dynamic libraries (ELF is beyond obsolete and overkill on modern hardware achitectures and its complexity is source of many issues), and maybe pure and standard GPU hardware command instanciable ring buffers, but that's much further away in the future, as we "don't know yet" (but we do for CPUs), and we still could get GPU vendor specific hardware command instanciable ring buffers (it seems this how the PS5 works).

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