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PS5 Relapse Exploit

351 points · 254 comments · therepanic

  1. asadm · · focus · HN ↗
    I wish they waited until gta6
    1. enos_feedler · · focus · HN ↗
      The exploit has been fixed in 14.0. Realistically gta6 will require it
      1. wolrah · · focus · HN ↗
        I think the point they're trying to make is that, assuming this is an implementation of the bug that caused the PS5 Linux dev to quit, it was known about and had been being sat on intentionally to prevent it from being fixed before GTA 6 came out, but some other group found it and reported it.
        1. ndiddy · · focus · HN ↗
          This is a different exploit. This one is a kernel exploit, the one that caused the drama is a hypervisor exploit. A kernel exploit lets you pirate games but running Linux requires a hypervisor exploit.

          Note that Sony significantly improved the PS5's security on firmware 14.0 and above, likely to prevent GTA 6 from getting pirated. Ripping a PS5 game apparently requires a hypervisor exploit, and the last known one was sold to Sony. This means that nobody will be able to rip GTA 6. Even if it was ripped, they would then need to "backport" it to run on hacked PS5s running earlier firmware versions, which would take some time and expertise.

          1. indigo945 · · focus · HN ↗
            Given how good PS5 emulators have already gotten, the goal may actually be to rip GTA 6 and then distribute pirated copies to play on PC. Which would be much worse for both Sony and Rockstar, given that they don't want to make an official PC release yet - so by the time they do, many PC gamers who would have otherwise bought the game at PC launch will have already finished it. Sales would tank.
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