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Firebase SDK is crashing all iOS apps since this morning

135 points · 72 comments · pranshuchittora

  1. Skwid · · focus · HN ↗
    I'm hearing an awful lot of "How could they do this to us?" and not a lot of "Wow, maybe we should have read some of this 3rd party code we bundled into 'ALLLL' of our apps"

    Just an ignorant and naive outsider's take, but to me it paints a pretty damning picture of the state of mobile development.

    1. skeledrew · · focus · HN ↗
      > maybe we should have read some of this 3rd party code we bundled

      Not really practical though, if you push the thought to its limit. That 3rd party code is literally everything that's not written by you, from firmware to the launch UI. And if you don't push the thought to the limit then there's always that risk leading to the same "maybe we should've read X" if something happens in X. Trusting that others will be good stewards of all that 3rd party stuff is a hard requirement for making progress.

      1. alt227 · · focus · HN ↗
        I agree its not practical, but including any 3rd party libraries in your project puts it at real risk of upstream bugs. There needs to be acceptance of this rather than blame culture.
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