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Solving Factorio Quality

282 points · 108 comments · laurenth

  1. lowbloodsugar · · focus · HN ↗
    Factorio team looked at how Ford makes a Lincoln by making 2800 ford explorers and if none of them happen to be a Lincoln they recycle the Explorer into parts and try again, and statistically, if you do that with 2800 explorers you get one Lincoln.

    I love how factorios quality system models engineering in real life. It’s so much fun having a game be about building things end up being about how to manage the endless quantities of sub-par quality items, literally thousands of times more items to destroy. Factorio became a trash management game! Endless loops of backlogged, jamming garbage and effluents because you get one Lincoln from 2800 explorers.

    There is a mod to just give everything legendary stats. Fuck quality.

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