There is "Prefer WebGPU" toggle (on by default), but it does nothing. How hard would it be to add simple support test to check if browser has all required capabilities to run your application? I think at least allowing to browse models does not require WebGPU, right?
I've tried to fix the Firefox on Linux issue, can you check again? Firefox doesn't have WebGPU enabled by default on Linux so you will have to use the wasm fallback which is slower.
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Uncaught ReferenceError: GPUShaderStage is not defined <anonymous> <a href="https://stateofutopia.com/experiments/microllmlab/engine/webgpu-metal.js:24" rel="nofollow">https://stateofutopia.com/experiments/microllmlab/engine/web... webgpu-metal.js:24:17 <anonymous> <a href="https://stateofutopia.com/experiments/microllmlab/engine/webgpu-metal.js:24" rel="nofollow">https://stateofutopia.com/experiments/microllmlab/engine/web... [MicroLLM lab] App loader failsafe triggered after 6s microllmlab:55:21
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