‹ BackHN Continuity

Thread

GrapheneOS – When an app is slow

86 points · 65 comments · speckx

  1. aucisson_masque · · focus · HN ↗

    [dead]

    1. grapheneos · · focus · HN ↗
      > What is the point of this hardening feature if you got to disable it ?

      It doesn't have to be disabled. Most users are saying OsmAnd runs fine for them with the default of hardened_malloc being enabled. There was no need to disable the other hardening features. A subset of users are experiencing slow performance in the OpenGL rendering mode with hardened_malloc enabled. It's likely due to the implementation in the app doing something quite inefficient which hasn't yet been identified. The hardened_malloc configuration in GrapheneOS is heavily oriented to security and has more overhead than the lite configuration. We could offer a performance vs. security mode for it but it usually makes no major difference and has a toggle for any case it does.

Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.