It does vey well at one shotting a PacMan clone, pretty much perfect.
<a href="https://jonclegg.github.io/pacman-bakeoff/entries/claude-sonnet-5-5.html" rel="nofollow">https://jonclegg.github.io/pacman-bakeoff/entries/claude-son...
2nd only to Opus 5.5, which is perfect.
<a href="https://jonclegg.github.io/pacman-bakeoff/entries/claude-opus-5-5-r2.html" rel="nofollow">https://jonclegg.github.io/pacman-bakeoff/entries/claude-opu...
Up until very recently, all models struggled with this.
All results:
<a href="https://jonclegg.github.io/pacman-bakeoff/" rel="nofollow">https://jonclegg.github.io/pacman-bakeoff/
Well, I thought you meant the Pacman package manager for a second, still impressive. I've noticed the last few versions of Opus have produced better video game coding output.
thefourthchime · · focus · HN ↗
2nd only to Opus 5.5, which is perfect. <a href="https://jonclegg.github.io/pacman-bakeoff/entries/claude-opus-5-5-r2.html" rel="nofollow">https://jonclegg.github.io/pacman-bakeoff/entries/claude-opu...
Up until very recently, all models struggled with this.
All results: <a href="https://jonclegg.github.io/pacman-bakeoff/" rel="nofollow">https://jonclegg.github.io/pacman-bakeoff/
giancarlostoro · · focus · HN ↗
<a href="https://wiki.archlinux.org/title/Pacman" rel="nofollow">https://wiki.archlinux.org/title/Pacman