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Sonnet 5.5

884 points · 613 comments · D2OQZG8l5BI1S06

  1. thefourthchime · · focus · HN ↗
    It does vey well at one shotting a PacMan clone, pretty much perfect. <a href="https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;entries&#x2F;claude-sonnet-5-5.html" rel="nofollow">https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;entries&#x2F;claude-son...

    2nd only to Opus 5.5, which is perfect. <a href="https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;entries&#x2F;claude-opus-5-5-r2.html" rel="nofollow">https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;entries&#x2F;claude-opu...

    Up until very recently, all models struggled with this.

    All results: <a href="https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;" rel="nofollow">https:&#x2F;&#x2F;jonclegg.github.io&#x2F;pacman-bakeoff&#x2F;

    1. judge2020 · · focus · HN ↗
      Oh, it coded a Pac-Man clone. The clone was so good that I thought it was premade in some way and that Sonnet was going to play PacMan.
      1. thefourthchime · · focus · HN ↗
        Yes! The point being that up until yesterday, every model struggled with this, and now they don&#x27;t.
        1. copperx · · focus · HN ↗
          &quot;this&quot; being recreating Pacman specifically, or games?
          1. londons_explore · · focus · HN ↗
            I made ~10 games with opus 5.5 (all multiplayer web games over web sockets).

            About half the time it made a playable game in a single short prompt. The other half of the time a few follow-up prompts were needed for refinement (eg. Things like &quot;the blaster weapon is way too powerful, divide it&#x27;s hit points by 10&quot; or &quot;we need a way to reconnect a player whose network dropped mid round&quot; or &quot;the GPS doesn&#x27;t work on iOS&quot;)

            1. copperx · · focus · HN ↗
              Other models fail at oneshot creation of similar games?
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