I have a memory of a Spectrum game playing some sort of synthesised speech through the speaker that seemed incredibly ahead of its time. I believe the game was called iBall. And the sample said something like “Fight iBall!” Have I misremembered that? Was this a fever dream?
Although tbf apparently that's done via the AY sound chip of the 128k, which is a lot easier than through the on/off beeper of the 48k since the AY can do digitized audio via CPU-driven volume modulation.
I remember "Rocman", how hearing a human voice coming from a 1-bit beeper sounded like sorcery: <a href="https://youtu.be/iuT0hxjLCzc?t=95" rel="nofollow">https://youtu.be/iuT0hxjLCzc?t=95
The 128k version of Nodes of Yesod had some speech, albeit I think it was just the name of the game. My older brother told me a kid in his class got paid big bucks - like, I dunno, £50 or something? - for coding it. Almost certainly bollocks.
For high quality speech, you could get the Currah μSpeech! <a href="https://en.wikipedia.org/wiki/Currah#Currah_%CE%BCSpeech_for_the_ZX_Spectrum" rel="nofollow">https://en.wikipedia.org/wiki/Currah#Currah_%CE%BCSpeech_for...
I swear there was one symbol it pronounced "flea bleep".
For some reason "5", even if constructed as phonemes came out as "frame" - I always wondered why. I've never seen it mentioned in the various short pieces about it online including its contemporary reviews. I wonder now if it was a bug in the particular rom I had and it was fixed early enough to not get much visibility.
urbandw311er · · focus · HN ↗
_usefulcat · · focus · HN ↗
KnightLore · · focus · HN ↗
<a href="https://zxart.ee/prod/101558" rel="nofollow">https://zxart.ee/prod/101558
flohofwoe · · focus · HN ↗
<a href="https://youtu.be/yjrbcLm78I8?si=GMIqDdL31hq4ik72&t=87" rel="nofollow">https://youtu.be/yjrbcLm78I8?si=GMIqDdL31hq4ik72&t=87
Although tbf apparently that's done via the AY sound chip of the 128k, which is a lot easier than through the on/off beeper of the 48k since the AY can do digitized audio via CPU-driven volume modulation.
UncleSlacky · · focus · HN ↗
<a href="https://spectrumgamesuk.com/index.php?game=Meteor-Storm" rel="nofollow">https://spectrumgamesuk.com/index.php?game=Meteor-Storm
I think it said "Meteor Alert!" or something similar, though the quality was terrible.
McDyver · · focus · HN ↗
(And there was a "Get ready!" which I didn't remember)
<a href="https://www.youtube.com/watch?v=hRW9vW3_M3o&t=8" rel="nofollow">https://www.youtube.com/watch?v=hRW9vW3_M3o&t=8
jesuslop · · focus · HN ↗
darrenf · · focus · HN ↗
For high quality speech, you could get the Currah μSpeech! <a href="https://en.wikipedia.org/wiki/Currah#Currah_%CE%BCSpeech_for_the_ZX_Spectrum" rel="nofollow">https://en.wikipedia.org/wiki/Currah#Currah_%CE%BCSpeech_for...
I swear there was one symbol it pronounced "flea bleep".
dcminter · · focus · HN ↗
stevekemp · · focus · HN ↗
<a href="https://www.youtube.com/watch?v=Dy8kZcGz98U" rel="nofollow">https://www.youtube.com/watch?v=Dy8kZcGz98U
There were a few games (in later years) with speach/audio. But Robocop was one that stands in my memory for the good music.
dronacharya · · focus · HN ↗