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What reversing, modernising old games tells us about the economic impact of AI

135 points · 90 comments · keeda

  1. Kuyawa · · focus · HN ↗
    I ported Prince of Persia to Swift for MacOS [1] over the weekend using DeepSeek Harness, spent three hours in total, $3 in tokens, and got a playable and enjoyable game bringing back good ol' memories

    It is a faithful port of Jordan Mechner's 1989 original game and the guiding idea was just one sentence: port the game exactly, rewrite the engine completely

    I didn't write a single line of code or test, not even the readme. I don't know if it delivered swift, assembly or brainfvck as directed but the result is spectacular and I would never had done it in ten lifetimes

    Coding is solved, human programming is dead, apps will cost close to zero and those who don't see the writing on the wall are hopeless

    [1] <a href="https:&#x2F;&#x2F;github.com&#x2F;kuyawa&#x2F;prince" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;kuyawa&#x2F;prince

    1. happymellon · · focus · HN ↗
      I&#x27;m trying to think of the number of projects that consisted of:

      The work has already been done. Recreate this to be identical but just in a different programming language.

      I&#x27;m going to say never.

      1. __alexs · · focus · HN ↗
        This was literally the first coding job I ever got paid to do.

        I would decompile the Google browser extension to extract the hash algorithm they used to sign page rank lookup requests, rewrite it in PHP and ship it to SEOs on weird forums.

        They updated the hash every few months and I made enough money to pay for some summer activities as a teen.

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