The concurrency and threading in Go just feels like magic compared to every other language. I'm a goroutine addict and I refuse to be rehabilitated.
Just from observations over the years, I don't think there's any other language quite like this, in terms of how things can end up happening in any thread.
I was amazed how well are goroutines integrated into the language when I saw the first videos from Rob Pike. Then I actually started using Go for concurrent code, and noticed one thing, it's extremely easy to leak goroutines. There is no proper way to cancel them, they need to cooperate via select/context. Go developers eventually learn hacks to deal with it, but the simple go+chan style of programming style you see in tutorials is usually not safe. I still consider Go a remarkable piece of software. The runtime really doesn't have any seriously bad edge cases, it just works. But as a developer, I now prefer a slightly more explicit approach to concurrency. I've spent the last year developing an async runtime for Zig and I'm now more comfortable writing concurrent code in Zig than I was every using Go. I have more options for how to handle closed channels, I can cancel any operation, etc.
Yup. A popular way to get proper cancellation is to build exceptions into the language and specifically async exceptions so one goroutine can throw an exception into another goroutine. And Go does not have exceptions. Doing so would require all regular Go code to be exception safe, and really requires some form of try/finally or RAII but not defer. Anyways exceptions are quite far from the Go creators’ vision of the language.
SamInTheShell · · focus · HN ↗
Just from observations over the years, I don't think there's any other language quite like this, in terms of how things can end up happening in any thread.
lukaslalinsky · · focus · HN ↗
kccqzy · · focus · HN ↗