> "But it booted straight into BASIC. That’s all it did. I was, like, 8 years old. I wasn’t about to learn BASIC. What I learned instead: computers were not as awesome as I’d imagined."
You were the exception. Most kids felt awe. We started learning BASIC and creating "dumb games". That's the origin story of most people my age who ended up in this doomed industry.
I think you were the exception. Most kids never even knew what BASIC was. If there was a game already on the computer, they'd be happy to play it. If they really liked the game they might learn how to start the game if it wasn't already running, but they didn't care about doing anything else. Kids who were into computers looked at a computer and saw endless possibility. Everybody else played sports outside, watched TV, or hung out with their friends.
Yeah, I did that too. That's what you did with these machines. Deeply unsatisfying! Like: a real lesson in how gnarly real computers actually were. This is my point. You got one of these thingies and thought you could do anything, but it turns out "anything" took on values ranging from "hours to many hours of typing in BASIC listings and then working through inscrutable errors until something showed up on the screen but then crashed". Computers sucked ass!
>You got one of these thingies and thought you could do anything..
Why did you think that? Did you see people use it like that? anything? really?
For me, computers became intriguing after I started programming in BASIC. Not before that. Before that I was just curious about what the big deal about these things are...
In the literature, there would be passages that describe how computer followed "instructions", but I never could make sense of that or understood what an "instruction" was. So it didn't really sway me either way. I just tried hard and remained curious to understand what this "instruction" was and how I could give it to computers...
As near as I can remember, my first real programming experience was when I was eight years old, writing basic programs on an Apple IIc at school in 3rd grade. (I was too poor to afford my own computer until my senior year of college). It was awesome.
I have never found computers disappointing, and I have spent most of my career/life learning about them - from processor design through to distributed systems. Mostly I've been disappointed in the disparity between the number of interesting things I'd like to do, and the number of lifetimes I have available to me.
meredithbloom · · focus · HN ↗
You were the exception. Most kids felt awe. We started learning BASIC and creating "dumb games". That's the origin story of most people my age who ended up in this doomed industry.
autoexec · · focus · HN ↗
musicale · · focus · HN ↗
Yet magazines and books commonly published program listings for games in BASIC which many kids somehow managed to type in and run.
tptacek · · focus · HN ↗
Until like a year ago.
qsera · · focus · HN ↗
Why did you think that? Did you see people use it like that? anything? really?
For me, computers became intriguing after I started programming in BASIC. Not before that. Before that I was just curious about what the big deal about these things are...
In the literature, there would be passages that describe how computer followed "instructions", but I never could make sense of that or understood what an "instruction" was. So it didn't really sway me either way. I just tried hard and remained curious to understand what this "instruction" was and how I could give it to computers...
May be your falling the same way for LLMs now..
tptacek · · focus · HN ↗
foobazgt · · focus · HN ↗
I have never found computers disappointing, and I have spent most of my career/life learning about them - from processor design through to distributed systems. Mostly I've been disappointed in the disparity between the number of interesting things I'd like to do, and the number of lifetimes I have available to me.
Different strokes for different folks, I guess.