I've been using codex to design and build a product that is a fairly conventional looking app - think of a gmail like experience - with some delicate synchronization across devices.
I find that I need to invest a whole lot in high level design myself to get Codex to create a suitable architecture and make the right tradeoffs. It's more like I am designing and Codex is reviewing and occasionally we brainstorm. When I tried having it design based on requirements, it went wild with an unsustainable design / architecture.
And I use things like plan mode etc. My experience is unlike what I read in most vibe coding exploits.
I wonder if I am doing something wrong. Is there a good canonical example of a project built with Codex or even Claude Code that shows how the human and AI interact that I could use as a reference
ripvanwinkle · · focus · HN ↗
I find that I need to invest a whole lot in high level design myself to get Codex to create a suitable architecture and make the right tradeoffs. It's more like I am designing and Codex is reviewing and occasionally we brainstorm. When I tried having it design based on requirements, it went wild with an unsustainable design / architecture.
And I use things like plan mode etc. My experience is unlike what I read in most vibe coding exploits.
I wonder if I am doing something wrong. Is there a good canonical example of a project built with Codex or even Claude Code that shows how the human and AI interact that I could use as a reference
qsera · · focus · HN ↗
Seriously, how do you brainstorm with an entity that would 180 if pushed a bit..How can you take anything it say at face value?
[deleted] · · focus · HN ↗
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