[I work on Claude Code] I broadly agree with the author’s point: plan mode was useful, and is no longer useful.
In Claude Code, all plan mode does is add a little reminder to every user message along the lines of “you’re in plan mode, please don’t code yet”. It’s something I came up with late on a Sunday night many months ago, when I got tired of asking Claude to plan with me first before coding in each new session. Something people might not realize is plan mode has always been a prompt — it has never changed the toolset because doing so would break the prompt cache, and so would be expensive for users.
This worked well for a while, until a few months ago, using early versions of Fable, I realized that I wasn’t using plan mode anymore because the model just got it, and because for the increasingly complex work I asked the model to do, planning had become interactive and iterative. With Opus 5.5, I feel Opus has gotten to that point too.
For codebase understanding, I sometimes ask Claude to generate an artifact that explains some aspect of its changes. For complex diffs to core parts of the system, I will often ask it to make diagrams or even interactive demos so I can better understand the change and alternatives considered. I don’t do this very often, but it’s a useful way to explain code when you need it. I ask Claude to attach these artifacts to its PRs also, so others can understand and future Claudes have the context.
I get the idea here, but I find planning very useful as a phase when I'm doing things I am not intimately familiar with (e.g. AppKit programming).
That's when I need to learn about implied patterns, do's and don'ts; not from theory but in the context of my own project. Unfortunately, the model tends to keep implicit knowledge implicit. But I can ask during planning.
The feature did get less useful over time when the model started babbling in newspeak more and more. When it threw a thousand words at me even in concise mode.
So I don't want to let the toolmakers off the hook here. There's a lot to win that would make plan mode much much better without changing plan mode itself.
bcherny · · focus · HN ↗
In Claude Code, all plan mode does is add a little reminder to every user message along the lines of “you’re in plan mode, please don’t code yet”. It’s something I came up with late on a Sunday night many months ago, when I got tired of asking Claude to plan with me first before coding in each new session. Something people might not realize is plan mode has always been a prompt — it has never changed the toolset because doing so would break the prompt cache, and so would be expensive for users.
This worked well for a while, until a few months ago, using early versions of Fable, I realized that I wasn’t using plan mode anymore because the model just got it, and because for the increasingly complex work I asked the model to do, planning had become interactive and iterative. With Opus 5.5, I feel Opus has gotten to that point too.
For codebase understanding, I sometimes ask Claude to generate an artifact that explains some aspect of its changes. For complex diffs to core parts of the system, I will often ask it to make diagrams or even interactive demos so I can better understand the change and alternatives considered. I don’t do this very often, but it’s a useful way to explain code when you need it. I ask Claude to attach these artifacts to its PRs also, so others can understand and future Claudes have the context.
omsta · · focus · HN ↗
That's when I need to learn about implied patterns, do's and don'ts; not from theory but in the context of my own project. Unfortunately, the model tends to keep implicit knowledge implicit. But I can ask during planning.
The feature did get less useful over time when the model started babbling in newspeak more and more. When it threw a thousand words at me even in concise mode.
So I don't want to let the toolmakers off the hook here. There's a lot to win that would make plan mode much much better without changing plan mode itself.
weird-eye-issue · · focus · HN ↗