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Plan mode is dead

591 points · 510 comments · jmvldz

  1. bcherny · · focus · HN ↗
    [I work on Claude Code] I broadly agree with the author’s point: plan mode was useful, and is no longer useful.

    In Claude Code, all plan mode does is add a little reminder to every user message along the lines of “you’re in plan mode, please don’t code yet”. It’s something I came up with late on a Sunday night many months ago, when I got tired of asking Claude to plan with me first before coding in each new session. Something people might not realize is plan mode has always been a prompt — it has never changed the toolset because doing so would break the prompt cache, and so would be expensive for users.

    This worked well for a while, until a few months ago, using early versions of Fable, I realized that I wasn’t using plan mode anymore because the model just got it, and because for the increasingly complex work I asked the model to do, planning had become interactive and iterative. With Opus 5.5, I feel Opus has gotten to that point too.

    For codebase understanding, I sometimes ask Claude to generate an artifact that explains some aspect of its changes. For complex diffs to core parts of the system, I will often ask it to make diagrams or even interactive demos so I can better understand the change and alternatives considered. I don’t do this very often, but it’s a useful way to explain code when you need it. I ask Claude to attach these artifacts to its PRs also, so others can understand and future Claudes have the context.

    1. theptip · · focus · HN ↗
      Yeah I think this is a natural consequence of longer task horizons. When I was chaining 4h tasks, I can mostly plan them up front.

      Now that I’m frequently designing and delegating day/week scale features, the flow has to change; having the agent go off and build a spike can be a quicker way of us understanding the design space and constraints (especially in a huge codebase). I still have the agent write and update a spec doc as I go, but it’s not waterfall anymore.

      At least for my kinesthetic learning mode a rough code PR stack is usually way better than a plan doc anyway, and tokens are cheap enough (vs my time) that going further than just a plan is often cost-effective overall.

      The dream of course is (say it with me) loops, but that doesn’t tend to work for me on new features often.

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