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F-Droid 2.0

1465 points · 420 comments · daveoc64

  1. idle_zealot · · focus · HN ↗
    It's sad to see F-Droid using the now-standard design convention of categorically refusing to draw lines between things. No visual differentiation between sections of the UI, no clear indication of what's tappable and what will happen on a tap, no indication of scrollable areas beyond content being cut off. I'm willing to chalk some bad text alignment or uneven padding up to amateur designers working for free, but the design ethos on display, the thoughtless trend-chasing, is depressing to see.
    1. doginasuit · · focus · HN ↗
      I've only seen the screenshots in the post, but those don't look confusing at all to me. A line between every section is not good or clear UI. I'd argue that grouping related entities by their proximity and leaving enough space in between sections is clearer. If you have to draw a line to make that distinction, they are probably too close.
      1. idle_zealot · · focus · HN ↗
        In the case of the featured sections in the first screenshot, there should at minimum be a visual well indicating the horizontally scrollable strips. Invisible scroll panes are insane.
        1. janilowski · · focus · HN ↗
          They’ve already made it obvious that the row is horizontally scrollable by leaving part of the next icon visible at the right edge. That's a clear (and standard) visual cue that there’s more content off-screen.
          1. jolmg · · focus · HN ↗
            If that clipped column of icons were like K-9's, which has a transparent background and left padding, those clipped icons wouldn't be visible.

            Redundancy would be fine. It would help in edge-cases like that.

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