I don't think Nokia deserves all this hate. Sure, they made mistakes, but it wasn't entirely unfeasible to assume that the mobile phone market had matured in terms of features, and the next big thing was going to be "phones as fashion statements." When you think about it, prior to the phone, everything people carried on them everyday was some sort of fashion statement. Clothes, glasses, jewllery, watches, handbags, backpacks etc. I think they assumed that the phone was like the watch; peaked functionally, but room to grow in terms of form.
>I don't think Nokia deserves all this hate.
Where do you see the hate? Everyone seems to have fond memories of Nokia, on the HW, camera and especially their adventurous fashion and industrial design side that's sorely missing these days in the boring smartphone world.
They didn't fail because it was hated, they failed because Apple and Android beat them fair and square before they could adapt to the new world driven by taking a 30% cut of sales of high-level apps in walled garden apps-store ecosystems, instead of one driven by sales of embedded hardware in plastic cases with no money on app sales.
Nokia didn't adapt because of cost cutting. Their engineers wanted to get into smartphones asap. Android could have died at the hands of Symbian which phone manufacturers preferred, but it was led by nokia and it was fragile
Symbian wasn't designed for low latency input, and the entire S60 app ecosystem on top of it was designed for button-control.
The whole attempt of Nokia to somehow transform S60 into a iOS competitor was visible in the Nokia 5800. It was the best possible solution to somehow bring the S60 apps to a touch interface, and it was terrible.
Not terrible because they cut cost, but because the foundation was wrong.
In my observervation, Nokia also didn't adapt because of cost-cutting. Like all vendors at that time, they didn't believe that the consumer would be willing to sacrifice
1. Battery runtime
2. Durability
3. Tactile user-input
just for a slim, fashionable and snappy Device.
For years after the iPhone, they tried to answer it while preserving those 3 aspects. Don't add a stronger CPU, don't add glass but higher quality plastic, find a solution to have buttons AND a large screen.
Always building a phone, while Apple built a pocket computer.
That said, Apple was incredibly lucky that the early jailbreak and App-hacking community forced them to create an App store.
Noone had a Linux-based consumer OS with 3rd party apps, because it was wasteful for a phone. Suddenly the iPhone became a Smartphone, and there was no OS on the market to match it.
The 5800/5230/5530 were probably the best value touchscreen phones of the time, considering that their screens had higher DPI than the first three iPhones and they all had similar web browsers.
Nokia's real problem was that they didn't have anything to counter the Galaxy S series which was the benchmark in the Android world for many years, so they lost the high-end market by mid-2010 and as Android phones got cheaper they lost the low-end not long after.
haritha-j · · focus · HN ↗
PorciiVorbesc · · focus · HN ↗
Where do you see the hate? Everyone seems to have fond memories of Nokia, on the HW, camera and especially their adventurous fashion and industrial design side that's sorely missing these days in the boring smartphone world.
They didn't fail because it was hated, they failed because Apple and Android beat them fair and square before they could adapt to the new world driven by taking a 30% cut of sales of high-level apps in walled garden apps-store ecosystems, instead of one driven by sales of embedded hardware in plastic cases with no money on app sales.
alightsoul · · focus · HN ↗
rickdeckard · · focus · HN ↗
Symbian wasn't designed for low latency input, and the entire S60 app ecosystem on top of it was designed for button-control.
The whole attempt of Nokia to somehow transform S60 into a iOS competitor was visible in the Nokia 5800. It was the best possible solution to somehow bring the S60 apps to a touch interface, and it was terrible.
Not terrible because they cut cost, but because the foundation was wrong.
In my observervation, Nokia also didn't adapt because of cost-cutting. Like all vendors at that time, they didn't believe that the consumer would be willing to sacrifice
1. Battery runtime
2. Durability
3. Tactile user-input
just for a slim, fashionable and snappy Device.
For years after the iPhone, they tried to answer it while preserving those 3 aspects. Don't add a stronger CPU, don't add glass but higher quality plastic, find a solution to have buttons AND a large screen.
Always building a phone, while Apple built a pocket computer.
That said, Apple was incredibly lucky that the early jailbreak and App-hacking community forced them to create an App store.
Noone had a Linux-based consumer OS with 3rd party apps, because it was wasteful for a phone. Suddenly the iPhone became a Smartphone, and there was no OS on the market to match it.
Paianni · · focus · HN ↗
Nokia's real problem was that they didn't have anything to counter the Galaxy S series which was the benchmark in the Android world for many years, so they lost the high-end market by mid-2010 and as Android phones got cheaper they lost the low-end not long after.