I am so so glad Meta, or any company continue to invest in AR and VR. Not because I like AR / VR, to the contrary I am not a big fan of wearing a glasses to use it.
But it is the only thing that will move Low Latency Computing forward. Everything in modern computing is slow, we might have increased throughput by 1000 or 10000x over the course of 30+ years. But latency has gone backwards, from Apps to OS UI response. Decent AR/VR experience mimicking the real world would require sub 10ms results. And this should finally force developers to take latency into account.
I think VR would be completely dead by now if Meta weren't continuing to lose billions every quarter on it. Not many companies can endless sink that much money into a product
On the contrary, if Meta didn't acquire Oculus which hadn't poached Valve staff maybe the Steam Frame would have been out years ago.
It wouldn't have been touted at the "metaverse" and a revolution of having business meeting in a virtual room... looking like a boring office and maybe it would "just" be millions of gamers, but to stay we are in a better state because of Meta is questionable.
They did invest a ton and their products (if one can manage to make abstraction why they even exist in the first place) are actually well done but the line their brought on the entire industry created unrealistic expectation.
Is it good, is it bad, I'm not actually sure but I'm rather confident to say it's not obvious.
That seem plausible. As a gamer and 3d aficionado since 3dfx voodoo 1, I've never owned a VR set and that was partly because the good ones, at least on paper, all seemed to be Meta products. I don't use any Meta products, although I am probably _used by_ Meta products, which is part of the reason I don't use them.
Now I'm getting older and have less interest in VR, certainly don't want augmented reality glasses, even if they could be used for gaming. If anything I want glasses that subtract reality, as its a little too much at times.
VR is a great space now. Lots of competitors with great products. Meta has the best mass market option but many competitors with higher end displays like 4K per eye micro-OLED.
VR gaming has never been hotter. AI coding agents mean lots of enthusiasts can now turn their favorite flat games into VR. Huge community with that.
ksec · · focus · HN ↗
But it is the only thing that will move Low Latency Computing forward. Everything in modern computing is slow, we might have increased throughput by 1000 or 10000x over the course of 30+ years. But latency has gone backwards, from Apps to OS UI response. Decent AR/VR experience mimicking the real world would require sub 10ms results. And this should finally force developers to take latency into account.
ChrisRR · · focus · HN ↗
utopiah · · focus · HN ↗
It wouldn't have been touted at the "metaverse" and a revolution of having business meeting in a virtual room... looking like a boring office and maybe it would "just" be millions of gamers, but to stay we are in a better state because of Meta is questionable.
They did invest a ton and their products (if one can manage to make abstraction why they even exist in the first place) are actually well done but the line their brought on the entire industry created unrealistic expectation.
Is it good, is it bad, I'm not actually sure but I'm rather confident to say it's not obvious.
trashface · · focus · HN ↗
Now I'm getting older and have less interest in VR, certainly don't want augmented reality glasses, even if they could be used for gaming. If anything I want glasses that subtract reality, as its a little too much at times.
dopadelic · · focus · HN ↗
VR gaming has never been hotter. AI coding agents mean lots of enthusiasts can now turn their favorite flat games into VR. Huge community with that.