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Meta VR Glasses

496 points · 481 comments · polymorph1sm

  1. ksec · · focus · HN ↗
    I am so so glad Meta, or any company continue to invest in AR and VR. Not because I like AR / VR, to the contrary I am not a big fan of wearing a glasses to use it.

    But it is the only thing that will move Low Latency Computing forward. Everything in modern computing is slow, we might have increased throughput by 1000 or 10000x over the course of 30+ years. But latency has gone backwards, from Apps to OS UI response. Decent AR/VR experience mimicking the real world would require sub 10ms results. And this should finally force developers to take latency into account.

    1. ChrisRR · · focus · HN ↗
      I think VR would be completely dead by now if Meta weren't continuing to lose billions every quarter on it. Not many companies can endless sink that much money into a product
      1. blensor · · focus · HN ↗
        I am not so sure about that. When it felt like Meta was abandoning the space we saw some resurgence of smaller projects that tried to innovate, but if you have a big player sucking out all the oxygen you can't build smaller scale projects
        1. ChrisRR · · focus · HN ↗
          Unfortunately a couple of small start ups isn't enough to carry the industry. Even big players like Valve who have more money in the bank to take a hit couldn't bring their headset in below $1000
          1. pteraspidomorph · · focus · HN ↗
            Valve never sells at a loss. A significant slice of that is probably the RAM and storage, even at scale.
            1. Toslink · · focus · HN ↗

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