I am so so glad Meta, or any company continue to invest in AR and VR. Not because I like AR / VR, to the contrary I am not a big fan of wearing a glasses to use it.
But it is the only thing that will move Low Latency Computing forward. Everything in modern computing is slow, we might have increased throughput by 1000 or 10000x over the course of 30+ years. But latency has gone backwards, from Apps to OS UI response. Decent AR/VR experience mimicking the real world would require sub 10ms results. And this should finally force developers to take latency into account.
I think VR would be completely dead by now if Meta weren't continuing to lose billions every quarter on it. Not many companies can endless sink that much money into a product
Meta burned all that money because Zuckerberg had just read something related to Snow Crash, not because he had a good idea for how to develop the sector.
I think for now games are the best use of VR, and Valve actually care about games, and Zuckerberg moving on to the next shiny thing leaves room for Valve to join Sony and Microsoft for the next PlayStation/XBox alternative.
If anything, when the Oculus Quest became the Meta Quest, it started feeling like regression rather than progress, with the games going from "wow!" to "did they port a phone game?".
ksec · · focus · HN ↗
But it is the only thing that will move Low Latency Computing forward. Everything in modern computing is slow, we might have increased throughput by 1000 or 10000x over the course of 30+ years. But latency has gone backwards, from Apps to OS UI response. Decent AR/VR experience mimicking the real world would require sub 10ms results. And this should finally force developers to take latency into account.
ChrisRR · · focus · HN ↗
ben_w · · focus · HN ↗
I think for now games are the best use of VR, and Valve actually care about games, and Zuckerberg moving on to the next shiny thing leaves room for Valve to join Sony and Microsoft for the next PlayStation/XBox alternative.
If anything, when the Oculus Quest became the Meta Quest, it started feeling like regression rather than progress, with the games going from "wow!" to "did they port a phone game?".