What problem does it solve? I see a bunch of potential uses but I don’t see any problems looking to be solved.
Will I like gaming better if I control the games with my hands instead of a controller?
Will I like working in my glasses better than my laptop screen? Or even a dual laptop screen like a ZenBook Duo? Or a cheap second portable display? Do these glasses fit better in a backpack than a laptop and a second portable screen? They can’t collapse flat.
Are these glasses more portable and convenient than a smartphone? What are the benefits to watching an NBA game on this compared to a phone or my TV screen at home?
I can’t believe Meta is blowing their money on this stuff still.
I might consider them if I can wire it to my laptop. I use the meta quest for development because of infinite virtual screens and due to my apartment being so small I can't fit a proper desk and office chair. But still is a very niche usage, if I had space I would very likely get a desk with a dual or triple monitor setup. If the resolution is good, it is actually nice to have a very portable infinite screen setup if you travel a lot.
Thanks, i will check it out. I think I did a couple years ago but mac os support was bad at the time? I don't quite remember, but this seems great now. Do you have one? Any experience with using it for work on mac os with multiple virtual screens?
Really? Did you ever try adjusting the text sharpness?
I've a pair of Nreal Air glasses (before the rebrand) and a pair of Xreal Ones. I have found the latter remarkably comfortable and sharp enough for coding, reading text, playing games, etc. for extended periods of time.
The new widescreen modes are a real treat too. Still waiting for Real 3D to get upgraded to 60FPS though.
fwiw unlike the other person, I use it for hours with my macbook and have no complaints. you will like it if regular vr makes you feel claustrophobic/isolated, since you still see the real world while using it. I don't understand the obsession with extreme text crispness many people have.
Blurry text is horribly noticeable after a while, and it also creates eye fatigue from trying to focus your vision on it. It also means you can't use smaller font sizes, which is important for some people since you can have more text on screen.
Grombobulous · · focus · HN ↗
What problem does it solve? I see a bunch of potential uses but I don’t see any problems looking to be solved.
Will I like gaming better if I control the games with my hands instead of a controller?
Will I like working in my glasses better than my laptop screen? Or even a dual laptop screen like a ZenBook Duo? Or a cheap second portable display? Do these glasses fit better in a backpack than a laptop and a second portable screen? They can’t collapse flat.
Are these glasses more portable and convenient than a smartphone? What are the benefits to watching an NBA game on this compared to a phone or my TV screen at home?
I can’t believe Meta is blowing their money on this stuff still.
foldshift · · focus · HN ↗
mardef · · focus · HN ↗
<a href="https://us.shop.xreal.com/products/xreal-xbx-a01" rel="nofollow">https://us.shop.xreal.com/products/xreal-xbx-a01
foldshift · · focus · HN ↗
SkyPuncher · · focus · HN ↗
I’ve always wanted it to be better, but it’s just terrible. It’s like working on a projector screen where the pixels never line up.
NBJack · · focus · HN ↗
I've a pair of Nreal Air glasses (before the rebrand) and a pair of Xreal Ones. I have found the latter remarkably comfortable and sharp enough for coding, reading text, playing games, etc. for extended periods of time.
The new widescreen modes are a real treat too. Still waiting for Real 3D to get upgraded to 60FPS though.
drcode · · focus · HN ↗
dnpls · · focus · HN ↗
bookofjoe · · focus · HN ↗