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Unreal Agent

246 points · 125 comments · trollied

  1. dvt · · focus · HN ↗
    I think this space is very untapped. Models are interesting, but I am absolutely obsessed with some things I've been researching/working on for the past few years:

    Fractal tool discovery: tool taxonomy where an agent can "drill deeper" to find what specific tool it's looking for. Helps if/when polluting context with a zillion (mostly unnecessary) tools.

    Leveraging splay trees: this is my favorite data structure and I think relatively unused in the context of agents/harnesses. A lot of times, recently-used workflows/tool-chains will be used again, so having those at the top of the search hierarchy is an awesome optimization.

    Virtual containerized notebooks: models working in sandboxed (WASI) Python notebooks is incredible. Even local models (if given enough time) will usually converge on a good solution. Being able to mount tools/resources/fs is again, imo quite untapped. Some problems here are running native things (thing numpy/pandas) in containers is a nightmare (or impossible).

    Anyway, happy to see other folks seriously doing stuff in this space. If anyone wants to collaborate on anything don't hesitate to reach out :) I'm also actively looking for a job or some contract gigs.

    Fun times ahead.

    1. mrlowlevel · · focus · HN ↗
      i have found agents to be excellent at using CLIs, which are fractal-like. i built this reddit ads api cli and my agent immediately starting introspecting it in a "drill deeper" manner:

      <a href="https:&#x2F;&#x2F;github.com&#x2F;genei-Ltd&#x2F;reddit-ads-cli" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;genei-Ltd&#x2F;reddit-ads-cli

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