‹ BackHN Continuity

Thread

Unreal Agent

246 points · 125 comments · trollied

  1. tapoxi · · focus · HN ↗
    Sounds like a trademark issue when Epic ships a wildly popular Unreal Engine
    1. orliesaurus · · focus · HN ↗
      But I don't think you can trademark a generic word like Unreal...
      1. ramesh31 · · focus · HN ↗
        >"But I don't think you can trademark a generic word like Unreal..."

        Sure you can, trademarks are contextual. If they were a landscaping business it wouldn't matter. But within the same industry absolutely.

        1. orliesaurus · · focus · HN ↗
          I guess? but we are talking Game engine vs AI harness...
          1. heimidal · · focus · HN ↗
            The USPTO really isn't interested in those sorts of semantics. This would be a slam dunk for Epic.
      2. neuronexmachina · · focus · HN ↗
        They&#x27;ve trademarked it for quite a few closely-related domains: <a href="https:&#x2F;&#x2F;tsdr.uspto.gov&#x2F;#caseNumber=87709072&amp;caseSearchType=US_APPLICATION&amp;caseType=DEFAULT&amp;searchType=statusSearch" rel="nofollow">https:&#x2F;&#x2F;tsdr.uspto.gov&#x2F;#caseNumber=87709072&amp;caseSearchType=U...

        &gt;Computer software, namely, game engine software for video game development and operation; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of video games; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of content for virtual worlds and 3D platforms; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, virtual reality motion pictures, virtual reality television shows; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of virtual reality video games; Virtual reality game software; Virtual reality software for creating multimedia content; Augmented reality game software; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment

        1. willy_k · · focus · HN ↗
          Those do all seem directly tied to what Unreal Engine does i.e. graphics
      3. mey · · focus · HN ↗
        Apple? <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Apple_Corps_v_Apple_Computer" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Apple_Corps_v_Apple_Computer
        1. ompogUe · · focus · HN ↗
          <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Sosumi" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Sosumi
          1. [deleted] · · focus · HN ↗

            [deleted]

        2. swiftcoder · · focus · HN ↗
          iPhone? <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;IPhone_(trademark)" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;IPhone_(trademark)
      4. llm_nerd · · focus · HN ↗
        Unreal is trademarked. This is not in question. And personally I 100% thought this was an agent specifically for dealing with the Unreal Engine, and was interpreting all of that information in that context. Very weird name for a company&#x2F;product.
        1. seanalltogether · · focus · HN ↗
          Same, I thought this was going to be a plugin for creating content in Unreal engine.
          1. NolF · · focus · HN ↗
            Same. Specially given how some harnesses connect with blender for 3D asset generation and creating real 3D worlds like those architecture examples but many of the 1-shot game examples too.
        2. Applejinx · · focus · HN ↗
          Likewise. This seems to be the norm for AI people: act as if.
      5. pixl97 · · focus · HN ↗
        It doesn&#x27;t matter if they can or can&#x27;t, it only matters if you can afford the lawsuit.
      6. max-privatevoid · · focus · HN ↗
        An XR glasses company, Nreal, changed their name to XREAL, allegedly because of Epic Games.
    2. bryant · · focus · HN ↗
      I had to scroll to the bottom to realize that this had absolutely nothing to do with Unreal Engine or Epic. There&#x27;s no reason to think that Epic wouldn&#x27;t have an &quot;Unreal Labs&quot; creating harnesses to help them with software engineering.

      This plainly seems like a trademark issue in progress considering it&#x27;s in the same exact domain and considering how many others were confused the way I probably was.

      1. nosyke · · focus · HN ↗
        yep, can confirm i was confused too
      2. esher · · focus · HN ↗
        I liked the 3D effects on the homepage of unreal labs <a href="https:&#x2F;&#x2F;unreallabs.ai&#x2F;" rel="nofollow">https:&#x2F;&#x2F;unreallabs.ai&#x2F; - so I was sure it&#x27;s related to 3D engine makers, and of course great idea to have an agent for that too.
    3. tantalor · · focus · HN ↗
      lol it took me to read this comment to find out this has nothing to do with Unreal.

      People, I&#x27;m begging you, please talk to a lawyer before launching.

    4. cantalopes · · focus · HN ↗
      i mean unreal is such a generic word, i doubt it epic would win the lawsuit
      1. j_w · · focus · HN ↗
        Maybe if UnrealLabs were a banana company. But they are a software company. The trademark they have on &quot;Unreal&quot; is for computer software and lists a bunch of domains related to the software development of video games&#x2F;3d models.
    5. wannabe44 · · focus · HN ↗
      Suggestion: rename it to &quot;Unreliable Agent&quot;
    6. MisterMunchkin · · focus · HN ↗
      Yeah there’s no way they can use this name for software, it is a complete ripoff of their brand
Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.