This style just ages well, doesn't it? I still play Zelda: Link to the Past every few years but I can't play Ocarina of Time even though it's probably the better game. That early 3D with the fogging and pop-in and muddy textures just doesn't hold up, but pixel art is timeless.
Yes. I stopped playing video games when 3d happened ( mid to end of the 90s) because most games were either uninteresting (3d for the sake of 3d), or plain ugly.
I started playing again during lockdown, and that was a bit of a shock - modern games are gorgeous, use 3d properly, and often enough have brilliant stories. I still play pixel art games - as you say, it’s timeless .
There are timeless early 3d games too. Metal Gear Solid or FFVII are popular examples, but there are also: Thief, Morrowind, Deus Ex, American McGee's Alice, and many more.
Then again, it is indeed a much different aesthetic than pixel art.
That's fair. I haven't played Metal Gear Solid for a long time but I did replay Deus Ex a few years ago and it still holds up. The low resolution is a bit of a problem but it's not a barrier.
Early 3D on the PC was better than on the N64, though. The low draw distance and blanketing everything with fog was pretty horrendous in a lot of games.
ad_hockey · · focus · HN ↗
Agingcoder · · focus · HN ↗
I started playing again during lockdown, and that was a bit of a shock - modern games are gorgeous, use 3d properly, and often enough have brilliant stories. I still play pixel art games - as you say, it’s timeless .
thih9 · · focus · HN ↗
Then again, it is indeed a much different aesthetic than pixel art.
ad_hockey · · focus · HN ↗
Early 3D on the PC was better than on the N64, though. The low draw distance and blanketing everything with fog was pretty horrendous in a lot of games.
anthk · · focus · HN ↗
Also it enhances the places with more furniture, trees, objects and new areas. OFC there are new weapons and upgrades too.