I always wonder how hardware bugs like this happen with the sheer amount of hardware validation that's done. It'd be fascinating to know how it slipped through the cracks, though I know almost nothing about this side of the industry sadly
That "sheer amount of hardware validation" is always less-than-perfectly spread across a whole lotta billions of transistors, and combinatorics is a harsh mistress.
Validation can't be better than the quality of the specification. Humans don't create comprehensive, unambiguous specifications for the same reasons that we don't write bug-free code, and need formal validation.
Brooks talks about this in _Mythical_Man-Month_... if you really could "just implement the specification", then the specification itself would be complete enough to serve as your code. There will always be bugs in both.
It's most likely a quick patch for a previous bug where the RNG would fail but misreport it as a success with all 0 bits. The quick patch is to make all 0s a failure.
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Brooks talks about this in _Mythical_Man-Month_... if you really could "just implement the specification", then the specification itself would be complete enough to serve as your code. There will always be bugs in both.
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