‹ BackHN Continuity

Thread

I said no and Apple said yes

886 points · 701 comments · thatslast

  1. downsplat · · focus · HN ↗
    If you want to own your computer, linux is where it's at. Windows is rusty iron chains and MacOS's are gold-plated silver pretending to be gold, but they're still chains.
    1. Gareth321 · · focus · HN ↗
      I would love to move my gaming PC to Linux but until the kernel devs permit kernel-level anti-cheats, or an equivalent, I refuse to give up games that I love. It's nearly impossible to play multiplayer games now without KLAC. The cheating is out of control.

      Unfortunately this is an ideological hill that many Linux devs are willing to die on, so we're at an impasse. Valve claimed to be working on a solution, and if there is any company which can negotiate an accord, it's them.

      1. account42 · · focus · HN ↗
        It's very fortunate that Linux devs do not tolerate this DRM crap. What you are asking for is to turn Linux into another Windows, at which point there is not point.

        If you're not willing to stop using harmful software that's your problem.

        And let's not forget that cheating in online games is only an issue because companies have co-opted what was a social activity between people you know (or at least can get to know) into a more profitable asocial e-peen measuring contest between randoms.

        1. Gareth321 · · focus · HN ↗
          Online cheating as existed for as long as online games have existed. Long before companies cared about online gaming as a serious generator of revenue. There is a certain percentage of the population which enjoys hurting others and making them have a bad time. The anonymity of online games allows them to be antisocial with very few social repercussions.

          I think equating having the option of KLAC with Windows is totally disingenuous. There are countless other differentiators. You would be free to just not use KLAC if you so desired.

          1. mrob · · focus · HN ↗
            The "anonymity of online games" is much greater than it used to be. It used to be standard practice for people to host their own private servers and play with people they knew. This naturally filtered anti-social behavior because people knew they wouldn't get invited back. And public servers were a more casual environment, where the occasional cheating wouldn't ruin any serious competition.
Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.