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MiMo v2.6

1130 points · 483 comments · volf_

  1. simonw · · focus · HN ↗
    Pelicans for Flash: <a href="https:&#x2F;&#x2F;tools.simonwillison.net&#x2F;markdown-svg-renderer?url=https%3A%2F%2Fgist.github.com%2Fsimonw%2Ff8a40b411544d0a7806003ef8c0d664e" rel="nofollow">https:&#x2F;&#x2F;tools.simonwillison.net&#x2F;markdown-svg-renderer?url=ht...

    Pelicans for Pro: <a href="https:&#x2F;&#x2F;tools.simonwillison.net&#x2F;markdown-svg-renderer?url=https%3A%2F%2Fgist.github.com%2Fsimonw%2F53688c39d37bcbf0cb1a98781c277cdb" rel="nofollow">https:&#x2F;&#x2F;tools.simonwillison.net&#x2F;markdown-svg-renderer?url=ht...

    1. phainopepla2 · · focus · HN ↗
      I think we can say pretty confidently they aren&#x27;t pelican-bench-maxxing
      1. Kurtz79 · · focus · HN ↗
        A sentence that I would not have expected to read on HN as recently as last year, but that makes perfect sense today.

        Jokes asides, @simonw any plan to include a 3D model version (make a 3D model of a Pelican riding a bicycle in Blender)?

        Given that Astra seems to have improved a lot in 3D modeling capabilities (and that matches my experience) I&#x27;m actually quite interested to see if&#x2F;when other models catch up and how they stack against it.

        Or if anyone knows what would be a useful existing benchmark for that skill.

        1. janekm · · focus · HN ↗
          Well, how about this one... Opus 5.5 wrote a raytracer, IK animation, and pelican riding a bicycle for a novel VM with new instruction set and micro-GPU instruction set (DB32), in 4kb! <a href="https:&#x2F;&#x2F;demobench.janekm.com&#x2F;studio?demo=pelican" rel="nofollow">https:&#x2F;&#x2F;demobench.janekm.com&#x2F;studio?demo=pelican
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