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AI coding has made CI a bottleneck, so we reworked ours to keep up

317 points · 408 comments · julian_digital

  1. torben-friis · · focus · HN ↗
    Here's my constant question:

    Everyone's going so fast that they keep hitting walls. Review, CI, product asking for things, whatever.

    Why have we not seen an improvements in products?

    While every post and thread feels like a 90's wall street office, the new android and iphone ship with fewer features than usual. No indie guys come up with a linux-sized alternative OS. Switch 2 remains unhacked. Windows takes 3 seconds to show the right click menu.

    Is everyone just running full speed in circles or something?

    1. xx__yy · · focus · HN ↗
      Agreed, but give it time. The tipping point of good models only just arrived with Fable 5, GLM 5.3, Grok 4.6, Muse Spark 1.3, and the like. Those are the only models that do a better job than me, and I'm happy to hang up my IDE—and that was barely a month ago.

      I've been fixing everything that has been sitting there—not blocking us, but slowing us down—all the things we never had the bandwidth for. We're now squeezing more out of development, CI, and production.

      I'm not sure why, but I'm concerned this may be the heyday, and we might not get this again at this price or speed. So I figured we should clear the backlog while we can still afford it and still have the ability to do so.

      But now things have changed, and the bigger, grander ideas are starting to brew.

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