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First Shader from Zero in Godot 4

100 points · 13 comments · ibobev

  1. ehnto · · focus · HN ↗
    I started doing shaders out of necessity for a project, I am constantly in awe of what people can produce using shader languages. I thought I was good at manipulating systems and logic in my imagination, but figuring out novel shaders is a level of abstract thinking worth admiration.
    1. bob1029 · · focus · HN ↗
      Shaders are a case where I strongly prefer the visual tools. Using a shader graph style interface is the only way I can make any progress.

      Developers who write raw shader code by hand are the glue that holds AAA gaming together. The rest of us ride on their coattails.

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