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How video games inspire great UX (2019)

135 points · 23 comments · andsoitis

  1. blymphony · · focus · HN ↗
    Refreshing take on exploring the "delight" aspect of UX with lots of nuance as well. I read too many comments on here that seem a little a too spartan in their perspective on good UX, but it feels silly to be spartan on a topic that is so, so far from being solved.
    1. djdiedjiefjjej · · focus · HN ↗
      Yep. Most people here tend to think that software should be as unfriendly and retro as possible so it feels like “real computing, you know, from the golden age” which is just absurd. Computers should be a delight to use. Interfaces should delight users. The experience should make the user feel good. That was always the point, right from the beginning.
      1. tomasphan · · focus · HN ↗
        No one here thinks that. Yes there are some Linux tryhards but 99% of users on HN understand that UI/UX should be least friction.
        1. isicjeicjeif · · focus · HN ↗
          > No one here

          > Yes there are some

          Which is it?

          1. tomasphan · · focus · HN ↗
            They said “most people” which is wrong.
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