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If AI coding is lowering your code quality, you're not managing quality right

129 points · 169 comments · bucket2015

  1. zug_zug · · focus · HN ↗
    I think this is a bit of a simplistic mental approach. I've certainly seen a lot of "The engineer owns the outcome, AI is just a tool, don't release anything you don't vouch for."

    However, I just don't think that's realistic. It's asking an author to suddenly become an editor. It's asking somebody who writes code to now read and debug others code.

    It can actually be harder to find the the bug in a tricky piece of code than it can be to write your own correct code from scratch. I see AI introduce all sorts of bugs all the time in my personal projects that I would never introduce, and would never think to test for, especially around anything graphical.

    1. CoolestBeans · · focus · HN ↗
      I agree. When you write your own code, you know what your intention was when writing it. Furthermore, as you gain experience and mature you know in the back of your mind that every mistake during code writing costs disproportionately more to fix later on. You only get that feeling by owning the code. AI cannot do that. It can't have skin in the game in that way.
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